You can’t Intercon P enough (con report)

Intercon Pirates! — I feel the exclamation point is necessary — was this past weekend. Despite some preliminary anxiety, this was probably one of my low-key and unstressful Intercons ever.

This was our first year at a new hotel, as our beloved Chelmsford Radisson told us it was washing its hair every weekend for the rest of forever. Instead we found ourselves at the Doubletree in Westborough, MA, and on a weekend two weeks before our usual date. This meant that the biggest LARP event of the year for me conflicted with Boskone, which I had dearly wanted to attend. (I did end up sneaking off to visit with friends at Boskone on Saturday).

I arrived at the con late on Thursday afternoon. I was still easing into extroversion after a rough winter, so I admit I spent a good chunk of that evening hiding out in my room (or a friend’s) playing Crusader Kings II instead of going to panels or socializing. However, I did attend parts of…

Pre-con

I made it to the Renaissance Dance workshop led by larper and SCA dancemaster Justin, which was a lot of fun. We spanned several centuries, learning bransles, allemanes, and even some English country dance. It’s always funny to me how many similarities I can find with contra dance — which I do a lot of — and yet how blasted bad I can still be at it. I have a left/right problem, which doesn’t help.

The other pre-con event that stands out for me was The Social Contract of LARPing panel on Friday afternoon, which was near and dear to my heart after a post I wrote years ago on just that topic. I already knew, going in, about the many unspoken assumptions of the larp community (and the Intercon community in particular); but this brought to light many I hadn’t thought about in depth. It made me think of Alyssa Wong’s recent words on convention culture: “If that’s the pervasive culture of your convention, that’s not intentional malice; that’s people moving naturally within a toxic milieu.” I doubt anything Intercon is doing is quite that bad, but that doesn’t mean our milieu isn’t unwelcoming, or that we don’t occasionally brush off concerns about being unfriendly as outsiders not knowing the culture.

(Relatedly, very glad to see that this year Intercon has a code of conduct and a dedicated security staff keeping it safe).

Between the Devil and the Deep Blue Sea

Between… was my first game, billed as “a swashbuckling occult four hour one-shot boffer game using the Accelerant rules told over a number of scenarios,” written by Dave Kapell, Alex Bradley, and Larisa Allen. From the moment I saw this game on the schedule I knew I had to play, if only because it listed Tim Powers’ On Stranger Tides as one of its influences. It was very much in demand, and closed in the first signup slot — but not before I got in.

12525567_10206061085112502_6750179824378047131_o
Caroline Skive

I played Caroline Skive, the first mate of the Red Lady, with my mother (played by Jen B) as captain, and my sister (Hannah R) as the captain of the rival ship the Shatterjack. My goals revolved around reuniting my family and seeing what sort of terrible trouble — foretold by the tarot card readings I’d done — awaited us.

To be honest, most of that personal plot felt unimportant for a big chunk of the game. The scenarios that made up the game were largely about crew goals, like acquiring a new ship, raiding the governor’s mansion, and finding our way to a certain cave of wonders. This is fine — I wasn’t bored, but I would have liked to feel more personal connection to the character. It was clear that family was important to Caroline, but I had a hard time living that in game. Maybe I was just having trouble easing into character given that I hadn’t larped in a while… or maybe it’s due to another problem I experienced in this game — my level of immersion.

My immersion/ability to stay IC was rather low, which is unfortunate, considering this is usually a strength of “what you see is what you get” systems like Accelerant. I think part of it was that there were a number of players who were inexperienced with the system, and some coaching was necessary. That sort of meta discussion often drives me out of character. (This isn’t a complaint — I’m glad that new people are trying Accelerant, and overall they did really well — but it’s just an aspect of the situation).

Also there were some confusing rules arbitration moments — at one point I acquired a ritual that I misunderstood the usage of, in part due to some calls that were written incorrectly. Of course I didn’t realize this until AFTER I’d already used it wrongly. Dave pulled me aside and explained how it was supposed to work, which meant I had to retcon what I had already done. That never works out well, and in a WYSYWYG system, it’s even harder to swallow.

On the plus side for immersion, the claustrophobia engendered by the “ships” — tables arranged into a boat-like shape, with a limited number of places to sit — was very real. The lighting and sound design was also really good. I wish there had been the sort of neat interactive props Dave is known for, but perhaps this wasn’t a game that called for that.

Also, as my character sheet indicated I put a lot of stock in fortune-telling, I brought a tarot deck, and enjoyed doing impromptu tarot readings — which turned out to be surprisingly apt at times. Why yes, the seven of pentacles does accurately describe what’s going to happen when we raid the governor’s mansion!

Overall, I found this game enjoyable, but a little rough around the edges still. It’s nothing that can’t be refined, however, and I would definitely recommend future runs to others.

Costuming: Since Fair Escape will almost certainly want to hear details on this. This was pulled together entirely out of my costuming closet. The shirt was a white linen shirt from Matt’s costume collection, the pants and boots were street clothes, the belt and pouch were the ones I use for Ianthe in 5G, and the earrings were ones I used NPCing as the Queen of Jerusalem in 12th century Shadows of Amun. Everything else — sash, jewelry, coin pouch — was all just random tat I had lying around. I had actually found a coat at Savers that I wanted to use as a pirate coat, but when I tried it on with the full costume, it just didn’t work.

1493

On Saturday morning I played in 1493, by Betsy Isaacson and Elisabeth Cohen. As I understand it, this game was written for sixth graders to teach the age of exploration in Western history. Given that, it is basically historical in scope (with some small adjustments to make female characters have more agency), with no weird supernatural stuff going on.

The writing of the game materials, on the whole, was simple — as befits something aimed at 6th graders — but not dumbed-down; it tackled some complex political and religious concepts.

12747876_10206048398435343_8534268526786562331_o
Cardinal Cesare Borgia. “You look ready to kill some musketeers,” someone told me.

This was the first of two games where I was cross-cast this weekend — this time as Cardinal Cesare Borgia. I joked that my character sheet was basically, “My dad’s the Pope! I do what I want!” but I mean no slight by that. The character’s goals evolve quite naturally from that, and they kept me busy the whole game. Having great co-conspirators (Kelly D. as Alessandro Farnese and Katie G. as Ludovico Sforza) was also a ton of fun. (I had serious beard envy of Sforza. I know Katie plays a dude in 5G Wrathborn, so she knows her way around a facial toupee).

As Cesare, I succeeded in getting the Papacy declared a hereditary peerage (ruled by the Borgias, natch), gave the Pope’s blessing to Princess Margaret’s unborn child, and married the Duchess of Brittany (Quinn D), who became a queen again when I freed her from French tyranny by annulling her marriage to the King of France.

I feel this is a strong game, and would definitely recommend it. If I have complaints, they were more about the length of the game — at two hours, it felt too short for the amount of plot I had. On the other hand, other characters looked a bit lost, such as the folks playing the natives of the New World. I also know Matt (playing Prince John of Asturias) was annoyed to discover that even preventing a succession crisis in Spain didn’t keep France from taking over; he felt he was pretty much doomed to failure, with no way to stop that.

Costuming: I purchased a plain black trench coat and turned the collar under to use as a cassock. The red capelet and cardinal hat (not really shown in the picture) were borrowed from Alison, who had a whole bunch of them made for her game Venezia. The beard was drawn on with black and brown eyeliner.

Congress of Vienna

Congress of Vienna, by Ben Philip and Kristen Patten, is very much your standard secrets-and-powers larp, taking place in 1815 at the titular conference. Historically, the Congress of Vienna pieced Europe back together post-Napoleon. In-game, well… things were a little different.

This game does say in its description that it is a political game “with some weirdness,” so I went in expecting a certain amount of magic and/or supernatural elements. But what I really liked about this game is that it wasn’t about those elements, and while I could look on and watch crazy shit happen like Louis XVI coming back from the dead and King George III becoming magically sane again, it didn’t actually affect what I was there to do — the political sausage-making of creating a treaty.

I played Robert Stewart, Viscount Castlereagh, representing Great Britain’s delegation at the Congress. Castlereagh is a real historical figure, apparently so hated by Lord Byron that the poet wrote a eulogy inviting people to piss on his grave. As far as I can tell Castlereagh was one of the major players in the actual Congress; he is largely responsible for how Europe got divided up, which kept the peace until WWI.

It’s a spoiler — but only a minor one — to say that Castlereagh is one of the most mundane characters in that game. And his normalness is his fucking superpower.

This is illustrated by ability usage — a lot of the diplomats had a “tell me what you really think” ability to look at other player’s goals. So, people would use this ability on Castlereagh, and get things like, “make sure a treaty is signed,” “protect your family,” or “make sure the King is safe.” I’d use the same ability on them, and get things like, “figure out who is trying to steal your body.”

I pretty much got what I wanted in this game. Great Britain doesn’t have all that much of a horse in the division-of-Europe race, so mostly Castlereagh wanted to balance power on the Continent. The one issue where I couldn’t get traction was the annexation of Saxony by Prussia, but it was clear to me that I wouldn’t hold up the treaty just for that. I also got both Austria and Prussia into the German Confederacy, and made sure that if Russia wanted the Grand Duchy of Poland, they had to at least constitute it from their own land. I still think Austria is over-powerful, but maybe we’ll prevent WWI for a few extra years in this timeline.

I had a few moments of concern when King George suddenly became sane again, and indicated he wanted to take my place at the treaty table. However, after getting briefed on the state of the treaty, he told me, “you know what you’re doing, you know what I want, I’ll leave it in your capable hands,” and ran off to do mystical stuff involving the spiritual leader of Europe. I’m not sure if that was the player realizing he would basically end my game if he did that, or if the character just had other stuff to do.

Overall, I thought it was brilliant –and rare — that despite being Captain Normal in a game with a lot of weirdness, I got to the end and didn’t feel like I’d been playing the wrong game. Other stuff was clearly happening, but what I accomplished still felt real.

Also, I am really sad that I didn’t have more of an IC reason to interact with Lafayette (Alex P), or to give the King of Saxony (Aaron N) what he wanted. The players clearly knew their history, and it was interesting just to talk to them on that level — even if only after the game.

12771593_10206048399475369_6791177225060547578_o
Robert Stewart, Viscount Castlereagh

Costuming: this was probably my most involved costume — but it was still almost entirely thrifted! Following instructions in Instant Period Costumes, one of my favorite thrift-costume books, I turned a men’s suit — $15 at Savers — into a Regency-era tailcoat. I added slim-leg white pants from Target, my riding boots, a white Victorian-ish shirt recycled from a Hellsing cosplay, and a cravat I threw together in 30 minutes with leftover eyelet lace and hot glue. Oh, and Mel loaned me a hat. I brought along a men’s waistcoat to wear underneath the tailcoat, but it ended up too long for the high-cut coat, so I didn’t end up using it.

And Now, For Something Completely Different…

Those were basically my games — which meant that functionally, my con ended at 6pm on Saturday. Given that, I decided to take a trip into Boston and visit with folks at Boskone. In particular, I wanted to see my dear friend Django and his girlfriend Casey. Living across the country, I hadn’t seen him since… 2007? 2008? and I didn’t want to miss the opportunity when he was actually in my neck of the woods. I also had never met Casey before, and wanted an introduction.

It turned out to be a strange “six degrees of separation” experience. I knew going in that Casey was a Viable Paradise grad, the same year as my larp pal and VP16 grad Kevin/Kellan — I, of course, am VP17. I figured we’d have something to talk about in that regard.

What I didn’t know beforehand was that Casey was also a Vassar grad — class of 2010 to my class of 2003. Moreover, she’d been involved in the NSO, the geek club I was an officer of. She was interested to learn that I had been part of the team that founded Noncon, Vassar’s annual SFF convention. We talked about the craziness of the English department at Vassar, the disorganization of the NSO library, what dorms were considered party dorms when she attended, etc.

(Even weirder degress of connectedness: Congress of Vienna, the game I was coming from, is written by Ben Philip, not-so-secretly known as Benjamin C. Kinney, VP19 grad, and Vassar class of 2002. Also an NSO officer and co-founder of Noncon).

I felt a little guilty because I think I spent more time reminiscing with Casey about Vassar than I did talking to Django! I do love it when I meet someone’s S.O. and they turn out to be even more awesome than I had hoped. In my defense, we did also talk our respective writing projects, Django’s books, anime, and various SFF fannishness.

Eventually we headed to the bar to play board games with other writerly folks — Fran Wilde (or, as we were all calling her that night, “Nebula award-nominated Fran Wilde”), and another VP16er, Lauren Roy, and their husbands. We played Code Names, a party game by Vlaada Chvatil, which I thoroughly enjoyed. Max Gladstone joined us for the final round, and helped turn his team’s loss into a victory — surprising no one, it is a game he is really good at.

Alas, I had to leave shortly thereafter — I didn’t know when the T stopped running, and I was depending on it to get back to my car.

The Rest of Intercon

The rest of the con was mostly pretty uneventful! I didn’t go to closing ceremonies, which is rare for me. I did find out that Cafe Casablanca is running in October in Chicago, which I have already signed up for — I’ve been wanting to play for a while. I ended up going to lunch with Mel, Will, Kevin R., and a bunch of RPI grads, which was as much of a dead-dog party as I got.

Overall, it was a pleasant weekend, and it makes me want to start writing larps again. A dangerous pastime, that…

Links and Accomplishments, January 2016

Links

Rejected Princesses — shared by my pal Chrisco, this features stories of “women too awesome, awful, or offbeat for kids’ movies.” I was especially moved by the story of Isabel Godin des Odonais.

The “Star Wars” kids aren’t alright: meditations on how episode VII represents the eternal nature of struggle, and how we eventually oppose our peers, not the previous generation.

23 Ways to Treat Yo’ Self Without Buying or Eating Anything: shared originally by my pal Diana. I loved most of these suggestions.

Writing
– Wrote 1855 words on Lioness
– Wrote “A Study in Ebony,” an ESO fanfic
– Attended writing group
– Attended a Sunday afternoon write-in
– Wrote some blogs posts:

Other Media
– Watched The Three Musketeers (1948)
– Watched the RiffTrax of Icebreaker (1993)
– Reached V16 (max level) with my first ESO character
– Played Convert
– Played Creative Clash
– Played Mysterium
– Played multiple games of Cards Against Humanity

LARP
– NPCed one day of Cottington Woods 4.0
– PCed the Fifth Gate crossover dinner event

Social
– Attended Becky’s New Year’s brunch
– Attended Mel’s birthday/board games party

Health
– Took a 20m walk
– Did 11am/3pm office exercises x 6
– Did Hacker’s Diet Introductory Fitness Ladder rung 1 x 5
– Did Hacker’s Diet Introductory Fitness Ladder rung 2 x 2
– Had a chiropractor appointment
– Had a cardiologist appointment
– Had two massages
– Purchased and started using a sun lamp

Crimson Peak — fashion and fantasy

This post has been sitting around, half-formed, in my Blog Posts folder since I saw this movie in November. I still don’t feel like it says much, but here, have it anyway… maybe it’ll help if you’re choosing what to watch on video?

Guys, I need to write about Crimson Peak.

This movie blew me away. I was transfixed throughout the whole thing, hand-to-mouth with shock in some parts. It was everything I had hoped for and more.

It was…

Visually stunning. That’s Guillermo del Toro for you. The red clay that dyed everything in Allerdale Hall bloody red was… improbable, but beautiful and thematically satisfying.

The attention to detail is pretty much what you’d expect from del Toro. As somewhat of a connoisseur of Victorian fashion, I can say that even the clothing tells a story.

For example…

Edith Cushing, our protagonist (Mia Wasikowska)’s dresses are all the height of 1890s fashion, her colors bright against dull, especially when she’s at Allerdale Hall:

8470cc65b3420736a59155dfa48a48d3
9ddc2958de22b992cd905946b1236e8d
Puffed sleeves! Intricate hats!

Lucille Sharpe (Jessica Chastain)’s by contrast, are the heavily-swagged gowns of the late 1870s/early 1880s in deep, saturated colors; also notably, she wears a high-necked day dress in the ballroom/waltz scene while everyone else is wearing sleeveless evening dresses.

bb2ad0e94d6848d44b88cecb0414cc0c
Like so.

As for Thomas Sharpe (Tom Hiddleston), Edith remarks that his clothing is ten years out of date. Indeed, his velveteen frock coat and satin waistcoats and cravats strike me as more 1880s than 1890s.

ed204560081fa57a15ee1d91567995f6

Especially contrasted with Alan (Charlie Hunnam), who wears a more modern cut (shorter, squarer) and is more drab.

101515-crimson-peak-charlie
I would turn neither gentleman out of bed for eating crackers.

What does this costume design tell us? It paints a picture of the Sharpes’ morbid fascination with the past and contrasts it deftly with the breath of modernity that Edith and her companions represent.

Also, apropos nothing, I kind of want to be Thomas’ blue velveteen coat for Halloween some year. Not him — just the coat.

Alsoalso, I’d be lying if I said I didn’t enjoy staring at Tom Hiddleston for two hours. He is a shapely man who fills out a frock coat well. He plays the same sort of doomed, beautiful, broken man he plays in every movie, it seems.

Enough about fashion! This movie is also…

Satisfyingly gothic, with modern sensibilities. There’s a great video out there of Tom Hiddleston explaining what gothic romance is. He pretty much gives the textbook definition, too. It’s delightful.

The joke about the gothic novel is that it’s “girl meets house,” and this is true here — Allerdale Hall is as much as character as any of the humans, with its water running red, its clay pits, the snow falling through the gaping maw of the roof, the sounds of its breathing. Its inhabitants are corrupt and doomed, with a sense of dark noblesse oblige that ties them to the house. Thomas, in particular, is the classic brooding gothic hero, with redemption perpetually out of his reach.

But our heroine is so much more useful than most gothic heroines. I love that she’s a writer, and that the story is framed around the manuscript she’s writing; I love how she deflects jibes about “lady authors” (“Our own Jane Austen… but she died a spinster, didn’t she?” “I’d prefer to be Mary Shelley, who died a widow”). And oh, she makes good use of the fountain pen her father gives her…

The ghosts, and the violence that births them, are much more real and unabashed than in a gothic novel, though. There’s a scene early in the film that ambushes you with its violence and brutality, in a way that a 19th century novelist would shy away from. It’s still beautiful even in its horror, in classic del Toro fashion.

A horror movie, maybe? I hear it’s gotten panned for “not being scary.” I guess? There aren’t a lot of jumpscares, but there is a lot of creeping dread. It evokes fear less than it does unease.

Executive summary: It is beautiful. It is wildly unbelievable. See it.

Links and Accomplishments, December 2015

Much belated! So belated you don’t even get any links. Womp womp.

Accomplishments

Writing
– Wrote 351 words on Lioness
– Wrote 2 blogs posts: Meditations on ESO — Cyrodiil, Imperial City, and Pledges and Lise watches a star war, and talks about it

Reading
– Started and abandoned Peter V. Brett’s The Warded Man

Other Media
– Saw Spectre with coworkers
– Saw Star Wars: The Force Awakens
– Listened to Happier with Gretchen Rubin, episodes 37-43

LARP
– PCed Fifth Gate Crossroads game 1
– Wrote PEL for 5G Crossroads

Social
– Saw RiffTrax Live of Santa Claus and the Ice Cream Bunny with Adina and Brian
– Attended one of Chad and Amanda’s board game nights
– Get together/book club meeting with Jess
– Attended Becky’s cookie exchange party

Health
– Did 11am/3pm office exercises x 3
– 40m walk x 2

A much-belated 2016 resolutions post

Said I to myself, at the end of December/beginning of January: “Who needs goals and resolutions? I just want to have fun in 2016! ANARCHY WOOOO.”

And thus commenced some of the worst depression in my life.

Perhaps this attitude is not terribly helpful for my well-being. Perhaps I am not good at undirected fun-having.

Look. I’m having significant issues with self-esteem, internal validation, poor body image, etc. I see how I am constantly looking for external validation, even though I know it’s not going to make me happy. Even as I realize that my self-worth is an empty pit into which compliments and reassurances fall with a thud.

I have to fill that pit myself.

I… have no idea how.

How do you shovel shit into a hole?

It seems like some people do this* by setting realistic goals and achieving them. A sense of mastery, it turns out, contributes to a sense of self-esteem.

Sidebar: Is that it? Setting goals and meeting them? I don’t think so. At the end of the day it’s dangerous to tie our well-being entirely to abilities we may lose. To use a trite phrasing, we are human beings, not human doings. But it’s a start. Suggestions on other ways to fill the pit of self-worth are certainly appreciated.

So I did a tarot reading around the theme of–

–I know that sounds ridiculous, but bear with me. I could write a whole post on my attitude towards “fortune-telling” devices like tarot. Executive summary: I don’t believe they’re supernatural, or have any real oracular ability. But I do believe in the divine trickery of stories, i.e. the message I send to myself in interpreting the cards.

ANYWAY. I asked what will help me in my search for self-esteem, and the response I got was the Ace of Pentacles, which has to do with things like NEW BEGINNINGS and MANIFESTATION OF GOALS.

ace_pentacles
Isn’t this a happy-looking card?

Message received. Set some fucking resolutions, lady.

The towering inferno of last year’s plans

First, let’s talk about last year’s goals: to write 50% of the days and read 50 books.

I did neither of these things exactly. I wrote about 34% of the days, and I read 32 books (counting one I abandoned because it deeply displeased me).

I love writing, but the demoralizing hell of submitting my work and having it continually rejected took a toll on me this year, and I don’t feel I’ve had traction in this area for a couple of months. (This doesn’t seem reflected in the number of submissions I put out there, but my brain is really good at concocting catastrophes).

Reading-wise, I feel like I’ve tackled a goodly number of “tough” but rewarding books this year (like Our Mutual Friend), so the actual number concerns me less.

Overall, these are non-zero numbers, and I’m happy with what I did. Hell, I wrote 51,000 words this year on Lioness, which is nothing to sniff at.

Other cool stuff wot I did in 2015

  • Wrote a couple of new short stories, “Remember to Die” and “Handedness.” The latter I probably won’t do anything with, but I’ve been shopping the former around (see below).
  • Wrote a few new poems
  • Wrote a terribad piece of smut for a local burlesque group
  • Wrote some Fifth Gate fanfic – “Unending Circle” and “The Eyrie Goes to the Beach”
  • Submitted “Powder of Sympathy” to seven places — notably, this was my first time ever submitting to a short fiction market.
  • Submitted “Remember to Die” to a few places
  • Queried three different agents with Gods and Fathers. I think I’m trunking it/backburnering it at this point in time.
  • Started PCing my first boffer larp (Fifth Gate – Silverfire)
  • Made costuming for said boffer larp (an invocation circle, underdress, and overdress)
  • Tried two foods off the Omnivore’s 100 that I hadn’t tried before — curried goat and snail
  • Completed a 21-day habit streak for writing
  • Relaunched this site (as a slightly-more-professional bit of branding. Except for the part where I still swear like a sailor).
  • Attended my first (and so far only) SCA event
  • Played in seven new-to-me theater-style larps
  • Visited Ireland and England
  • PAID OFF THE SECOND MORTGAGE WOOHOO
  • Got a significant raise and promotion at work (to Senior Front-end Developer)
  • Raised my 401k contribution to $80/pay period

The past is boring! What am I doing this year?

Well, first up: I want to finish Lioness (it’s at 91k words), edit it, and begin querying agents. Everything after that is out of my control, and is the sort of external validation I need to stop thinking so hard about.

In the interest of not continuing to go through life like a brain in a jar, I need to get more in touch with my squishy meat body. This, I think, will help with my body image issues. I think my exercise-related goals in my 101 goals list are pretty good, starting with a 21-day habit streak and the introductory fitness ladder.

Oh, an entirely fun and trivial thing — I want to get a tattoo. I’ve had several ideas rolling around in my brain for YEARS (a post about that maybe forthcoming?), and I’d like to finally see ink put to flesh. In particular, I’ll probably opt for the Nerevarine Moon-and-Star from TES III: Morrowind first, which is perfect in its “this is exceptionally geeky but looks mainstream to anyone who doesn’t know better”-ness.

And that should be enough to keep me busy — and, hopefully, happy.

Final note

I have a TON of posts I have been neglecting while the energy-sucking flu has been particularly bad. You may see a greater volume from me in the next few days. Given how infrequently I’ve been posting, I doubt this will be an issue.

D-d-doldrums

Winter Road

This is the worst part of winter for me. I don’t want to do anything but stay at home and do sedentary stuff. Mostly vidyagames at the moment. I know this doesn’t help the doldrums long-term, but I’m not sure anything does, except more light in the sky.

I don’t want to go to Cottington this weekend. I hate Ye Olde Commons’ monster camp; it’s basically someone’s basement and it’s cold and damp. I am only there Saturday, but I am stuck on desk most of the time, and doing crunchy or one-off roles when I’m not.

I don’t want to go to writing group this month. I don’t want to write. It feels incredibly pointless, like I’m shoveling words into a bottomless pit.

I’m feeling blah about Intercon. I’m actually cross-cast for two out of three roles — that’s not a bad thing, except for the part where I have to figure out costuming. And I’m so burnt out on costuming.

I’m even feeling blah about the Fifth Gate one-day this month, despite my excitement right after the last event.

I’m grumpy I’ll miss Arisia and Boskone this year due to LARP conflicts.

Things I am excited about: well, ESO, in large part at the moment, and the new friends that have come with it. New computer components winging their way to me. The Force Awakens — getting to see it again, and the glut of good fanfic that’s already out there. Cheese fondue. My fuzzy Hello Kitty pajamas. Getting to use my neat new LARP gear for the 5G one-day (even if the event itself doesn’t thrill me). The possibility of getting a tattoo this year.

At some point I should post about how I did on last year’s goals (exec summary: poorly) and what my goals for this year are (exec summary: have more fun).

I’m sorry I’m so awful at this whole seasons thing.

“Sorry, the Dunmer were having a Moment.” (ESO log, holiday break edition)

Screenshot_20160101_172825
Rampaging guar! Falanu Dren, my Dunmer Templar, is riding the very happy-looking guar on the right.

I… did very little productive this vacation.

I am okay with this! This is what vacation is for.

I did, however, get back into ESO, and play a lot of that with my wonderful guild(s). With Falanu, my main, I hit V12, finished Cadwell’s Silver (wicked overleveled, I know), and started Cadwell’s Gold. Currently Matt and I are blowing through Auridon, doing only the stuff we need to fill out the Almanac, not even reading the quests because I’ve done this zone twice before.

(But Razum-dar is still worth the price of admission!)

Surprisingly, Matt With the Hat (a.k.a. Matt who is not my husband) started playing last week! We suggested he make a Daggerfall Covenant character to pair with our as-of-yet unplayed DC characters, my Imperial Dragonknight, Corvus Duronius, and Matt’s Breton Templar, Ogier Montrose. He obliged, and so the Redguard Nightblade Nasir al-Qiteb has joined us. We tooled around Stros M’Kai and Betnikh together and did the public dungeon in Glenumbra (Bad Man’s Hallows); last night we did the trio of lowbie dungeons (Spindleclutch, Fungal Grotto, and Banished Cells).

Mostly I have been running a lot of dungeons, both normal and veteran, pledges and otherwise, with the UESP guild — in particular, a core of @Faunter, @Lurlock, @Sedrethi, @Deandra, @baratron, and @Wicked_Shifty. There was one day where I ran seven!

I’ve been pleasantly surprised with how easily Matt and I have taken to some of the tougher veteran content. One of our first was vet Crypt of Hearts. We wiped a few times on the last boss, but the trip was more than worth it for the story — you know, your typical “guy meets girl, girl sets up adventuring school, guy meets Mephala, Mephala gives guy the Ebony Blade, guy goes batshit insane and kills his wife and everyone at the school, guy splits wife’s soul into three parts and tortures the souls of the three guys he thought she was sleeping with in increasingly inventive ways.”

(“Somebody get this couple some marital counseling, before Nerien’eth kills us all,” I may have said).

(Also after we had killed Nerien’eth and found his shrine to Mephala, Falanu, Brelyna, and Sedrethi all started doing the /kowtow emote in front of it. “Sorry, the Dunmer were having a Moment,” we told Shifty, the only non-Dunmer among us).

More impressive was vet City of Ash — where we realized, before the first boss, that since we hadn’t used LFG, Matt and I weren’t battle-leveled to V16. Somehow we mucked our way through, although there were a number of deaths along the way, especially to the final boss. That we made it through at all is more a credit to Deandra and Sedrethi’s DPS than Matt’s tanking or my healing.

And deadly pie, of course.

Random other stuff wot I did:

Vaults of Madness, the group dungeon in Coldharbour. This one deserves a nod just for being visually stunning. When we got to the last boss, the Mad Architect, my groupmates took their time burning him down just so we could see the abilities he uses. (The glass-breaking, shards-flying-across-the-room effect was amazing — so cool I didn’t get under the bubble in time and died to it!)

Imperial City Prison (normal-mode — not touching vet until V16). When Matt K saw we were in there, he said, “I see you got yourself imprisoned for stealing. You need to try harder not to get caught.” We told him we were staging a breakout.

– I joined a trading guild that a lot of UESP folks were affiliated with, Hlaalu Trading Company. Because Hlaalu, of course, but also just because I needed a trading guild. Of course now I’ve committed to selling 3k worth of stuff a week or risk getting kicked, but as it turns out that’s not hard to do. If nothing else I can sell a little of my backlog of Perfect Roe…

UESP hosted a GUAR RAMPAGE!!! Where we all dyed our armor purple and gold, met in Cyrodiil, tried not to accidentally kill folks not in our faction, and took screenshots and ran around the lake on our guar mounts. Others went on to explore some of the PvE content in Cyrodiil, though I didn’t join them.

I enjoy talking lore, trading character histories, and some light RP with Sedrethi, who’s as invested in his character Ravyn as I am in Falanu. Unfortunately, they don’t always see eye-to-eye; for one, Ravyn’s primarily a follower of Boethiah, and tries not-very-hard to hide his disdain for the Tribunal, while Falanu is Vivec fangirl, worships Mephala as his Anticipation, and would never speak ill of the Tribunal. Falanu’s also affiliated with House Hlaalu, and Ravyn is a Telvanni. As a result there’s a lot of “Imperial bootlicker” and “crazy wizard” sniping back and forth, and my telling him to shut his whore mouth when he suggests the Tribunal isn’t actually divine 😉

Also when I logged on with my Khajiit into a group we were both in, he unleashed his Dunmer xenophobia, calling Bri all kinds of Dunmeris insults (s’wit, fetcher, n’wah, etc). (I, alas, lack in my Khajiiti insults. In retrospect I should have called him “muskarse shaveskin”).

(The other night, in the midst of the sniping on TS, Matt interjected some comment about preferring House Redoran instead. “Is Brelyna a Redoran?” I said, shocked. “Our marriage is a sham!” [Our characters are married too, mostly for the XP bonus it gives in-game]. “Well, she is a warrior…” Sedrethi oh-so-helpfully pointed out.)

– As always, being in a guild with people who know the lore insanely well is delightful. There’s griping in gchat about the guild called “Nine Divines Trading” (“Talos hasn’t even been born yet!”). When Deandra first met Falanu she said, “At least you’re not Falanu Hlaalu.” T’other night in TS we were discussing the trippier lore books, like the Remanada and the 36 Lessons of Vivec. (Oh, Michael Kirkbride. You’re so special).

Screenshot_20160104_214600I’m sure that’s not all, but your patience is more limited than my ability to ramble about the Elder Scrolls 😉 In closing, have this picture of a guy I met at the enchanting station in Rawl’kha:

Meditations on ESO – Cyrodiil, Imperial City, and pledges

Image courtesy UESP.net
Image courtesy UESP.net

I had a great time last night with the UESP guild in ESO. They ran a “Kill Your Friends” event, which was designed to get everyone the achievement for killing 100 players in the Imperial Arena.

First of all, I’d never even been to Cyrodiil (the game’s PvP area), let alone the Imperial City (which was added as DLC back in August). I did not realize how FREAKING HUGE Cyrodiil is. I mean, I guess it makes sense for it to be sized relative to the rest of Tamriel? — it’s an entire province, after all — but I’m also comparing it to battlegrounds in other MMOs I’ve played, which are generally not that large.

(And can I say how creepy it is to see that giant Dark Anchor hanging over the city? Almost as creepy as that echo of White Gold Tower that is forever out of reach in Coldharbour…)

Because I didn’t quite understand how the Transitus shrines work, I rode from the North Morrowind Gate to the entrance to the Imperial Sewers, and met the rest of the Ebonheart Pact folks there. (Our group was about 7 EP folks at its height, five AD, and 1 or 2 DC). Our guide, Sedrethi, took us to a bunch of sites within the Imperial Sewers and the EP base, like the two dueling scholars, Lady Cinnabar and Phrastus of Elinhir. (Who I regrettably did not recognize. So much lore!)

(Much was made of the fact that the Imperial City in ESO is rotated 30 degrees from what it was in TES IV, driving lore nerds crazy).

We eventually made our way to the Arena, and then had to defeat the Arena bosses. But then… it got more difficult.

There were three major obstacles to folks getting this achievement — one, other players (it is a PvP zone, after all); two, the fact that the arena bosses do keep respawning; and three: apparently it only counts for the achievement if you score the killing blow.

This happened… so few times for me. I think I ended up with 5 kills, maybe. And that was only because EP was the largest faction, so I had a lot of people backing me up.

But it was fun, and it was my first experience PvPing in the game. I came out of it with the Alliance War skill lines unlocked, a bunch of Tel Var stones (the currency for Imperial City), and several of the beginner Alliance War achievements, so I can’t complain.

Later on that night, Matt and I were brave enough to ask in guild chat if anyone wanted to do pledges with us. (Pledges are the daily dungeons of this game). Brave, because neither of us had done much in the way of group dungeons before; I think the last one we did was Fungal Grotto with Holly back when she was playing regularly. (For reference, that’s the first dungeon EP-side). We made sure people knew we were inexperienced; I hope we didn’t fuck things up too badly.

Our first battle was trying to form a cross-alliance group, as our other intended group members were DC and AD. Currently you can only do this through the LFG tool, however! Our method was to pick an unpopular dungeon (i.e. not the pledge dungeon), hope the group finder stuck us together, go there, kill a few mobs, and then go to the dungeon we actually wanted. It worked… moderately well? In that eventually we all ended up in the same group and where we wanted to be. But we all agreed this couldn’t possibly be working as intended.

(I hear they’re going to fix this Real Soon Now ™).

We did this first with the normal pledge (which was Tempest Island in Malabal Tor) and the vet pledge (Wayrest Sewers in Stormhaven) — which meant first going to normal Blessed Crucible, and vet Fungal Grotto. The latter turned out to be funny; we didn’t kill any mobs before trying to leave, and the group finder tool kept trying to port us back to FG when we were riding to the wayshrine, or while we were in the middle of zoning into Wayrest Sewers. Once we killed some mobs it seemed to work fine, though.

We finished both dungeons fairly easily, and got our silver and gold pledge keys. (I didn’t get much from it except the motif for Mercenary shields). I was definitely struggling with “no, seriously, you have to ONLY HEAL” and had a couple of deaths on my watch. Thankfully the penalty for it in this game isn’t too bad. Also, the fact that we had two well-equipped V16s probably helped — yes, the dungeons are scaled, but scaling only does so much.

One of the complaints I’ve had about ESO in the past is that the content doesn’t seem very challenging. This changed somewhat last night. While we could pretty much blow through normal Tempest Island, vet Wayrest Sewers was trickier, and actually required some coordination. That made me happy 🙂 (There was a lot of “don’t stand in the bad,” and my skills at that are… somewhat improved by my move to playing in third-person view?)

Overall, this is probably the most fun I’ve had in ESO in months. I’m weird — most of what I like in MMOs is the opposite of what everyone else does. I think leveling is just about the most tedious thing ever, even if I enjoy aspects of the individual quests, but I love PvP and dungeons and anything that requires group coordination. This is why I only have a V8 and a V1 character even though I’ve been playing since release. I’m just gratified to see there’s content to scratch that itch, after months and years of avoiding it due to inexperience.

If this sounds like fun to you, please do come join us! The game is B2P these days, and we have our own tiny guild of two, along with the UESP guild, which is one of the friendliest guilds I’ve ever been part of. (And it’s connected to the best ES wiki!)

Lise watches a star war, and talks about it

(There will be spoilers in this post, but the first part is not spoilery)

So I went to see Star Wars: The Force Awakens this week.

How was it?

Tentatively, I say, wonderful.

Why “tentative?” Well, I’m old enough to remember seeing The Phantom Menace in theaters, and what my reaction was then. The hype was so strong that at first I told myself I enjoyed it. It took a long time to realize just how bad it was.

TFA is not a perfect movie. (What movie is?). I’ll talk about what bugged me later on in this post. But I spent most of the movie rapt, feeling glee and sorrow and nostalgia and awe — that all important element of SFF! — at all the right moments.

That is more than the sterile prequels ever did for me.

Okay, there will be actual
S
P
O
I
L
E
R
S

… after this point.
Continue reading “Lise watches a star war, and talks about it”

Links and Accomplishments, November

CT0a69hUcAEAwXY
This is what I looked like for most of last week…

… I guess I’m doing these monthly now? As it turns out, traveling for a week and then being sick for the next really saps one’s will to write blog posts.

Links

The theme for this month’s links is ambience. When I work, I often listen to ambient sounds; they’re one of the few things I don’t find a distraction. Some options, depending on mood:

Accomplishments

Writing
– Wrote 6,803 words on Lioness
– Wrote blog post: Return to the Sceptered Isles, part one: Dublin
– Attended writing group
– Submitted “Remember to Die” to Abyss & Apex
– Submitted “Powder of Sympathy” to Uncanny

Reading (one gets a lot of reading done on planes…)
– Read Valour and Vanity, Mary Robinette Kowal
– Read 21 Days To A Novel, Michael A. Stackpole
– Read Psmith in the City, P.G. Wodehouse
– Read Dickens’ Fur Coat and Charlotte’s Unanswered Letters: The Rows and Romances of England’s Great Victorian Novelists, Daniel Pool
– Read The Disaster Artist, Greg Sestero
– Read/listened to Tremontaine, episodes 2-4
– Alpha-read chapters five and six of SC4 for Django

Other Media
– Watched Tales of Terror (1962)
– Watched The Abominable Dr. Phibes (1971)
– Listened to Happier with Gretchen Rubin, episode 36
– Played/playtested Trade Empires
– Played several games of 7 Wonders
– Played several games of Kingdom Builders
– Played two games of Mysterium
– Played Among Nobles
– Reached VR8 in TESO with Falanu
– Reached 40 in TESO with Br’ihnassi
– Won a game of Beyond Earth on Mercury difficulty (Brasilia, Transcendence victory)
– Watched the RiffTrax of The Wizard
– Watched Rifftrax: Total Riff-off episode 6: Brazilian Bigfoot

LARP
– Wrote NPC PEL for Cottington Woods 3.4
– Attended Imaginary Consequences in the UK, where I…
– Played in Dying of the Light
– Played in Musþeof
– Played in Burning Orchid

Social/Travel
– Went to see Crimson Peak with Nat and Vik
– Visited Mel and Will for board games
– Had dinner with Alon
– Did a bus tour of Dublin
– Visited Kilmainham Gaol
– Visited Trinity College’s Old Library for the Book of Kells and the Long Room

Health
– Did 11am/3pm office exercises x 3
– Did Hacker’s Diet Introductory Fitness Ladder workout (rung 2) x 2
– 40m walk x 3
– Had a massage

Rejection Log

– “Remember to Die,” 24-day form, Abyss & Apex (thank god it didn’t take half a year, like I feared)
– “Powder of Sympathy,” 12-day form, Uncanny